Dan Carpenter
DC
Publications
- An Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Students’ Natural Language Explanations , Proceedings of the AAAI Conference on Artificial Intelligence (2026)
- Enhancing stealth assessment in game-based learning through goal recognition , Journal of Research on Technology in Education (2025)
- Contextualizing Plans: Aligning Students Goals and Plans During Game-Based Inquiry Science Learning , Lecture notes in computer science (2024)
- Leveraging student planning in game-based learning environments for self-regulated learning analytics. , Journal of Educational Psychology (2024)
- Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning , Lecture notes in computer science (2023)
- Leveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning , Lecture notes in computer science (2022)
- Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning , Lecture notes in computer science (2022)
- Game-Based Learning Analytics for Supporting Adolescents’ Reflection , Journal of Learning Analytics (2021)
- Investigating Student Reflection during Game-Based Learning in Middle Grades Science , (2021)
- Predictive Student Modeling in Game-Based Learning Environments with Word Embedding Representations of Reflection , International Journal of Artificial Intelligence in Education (2020)