Ignacio Domínguez
Associate Teaching Professor
Engineering Building II (EB2) 3256
919-515-7354 ignacioxd@ncsu.edu WebsiteBio
Domínguez completed his B.S. degree in Informatics Engineering in 2010 at Universidad Católica Andrés Bello in Caracas, Venezuela. He earned his M.S. and Ph.D. degrees in Computer Science from North Carolina State University in 2015 and 2018, respectively, where he was a member of the CIIGAR research lab. His research has focused on studying human behavior in video games and virtual environments to create computational models of interaction that can be used to identify, predict, and influence behavior and decision-making processes.
Prior to joining the faculty at NC State, Domínguez was a member of the teaching staff of the Senior Design Center of the Computer Science department at NC State, working with the Center in multiple capacities. He also has industry experience as a software engineer developing mobile, desktop and full-stack web applications. He joined North Carolina State University as a faculty member in the Department of Computer Science in 2019.
Area(s) of Expertise
Computer and Video Games
Graphics, Human Computer Interaction, & User Experience
Publications
- Human Subtlety Proofs: Using Computer Games to Model Cognitive Processes for Cybersecurity , International Journal of Human-Computer Interaction (2016)
- Semi-supervised classification of static canine postures using the Microsoft Kinect , Proceedings of the Third International Conference on Animal-Computer Interaction, ACI 2016 (2016)
- The Mimesis Effect , 34th Annual CHI Conference on Human Factors in Computing Systems, CHI 2016 (2016)
- Towards the non-visual monitoring of canine physiology in real-time by blind handlers , 12th Advances in Computer Entertainment Technology Conference (ACE15) (2015)